Ethan had the chance to sit in on the Fantasy Flight Games seminar detailing their current plans and announcements for the third largest game company in the world.
This is another installment in a series of seminar recordings from Gen Con 2011.
About Fantasy Flight Games
Roseville, MN based Fantasy Flight Publishing was founded in 1995 by its CEO, Christian T. Petersen. Since the release of its first game product (Twilight Imperium) in 1997, the company has been doing business as Fantasy Flight Games (“FFG”). Since that time, FFG has grown to become one of the biggest names in the hobby games industry, being a marketplace leader in board games and maintaining strong businesses in the card game, roleplaying game, and miniature game categories.
FFG is known for its quality of game components (often enhanced with highly detailed plastic miniatures and beautiful artwork), innovative gameplay, professional dedication to customer service, and a cutting-edge online presence providing information and support for its many products.
FFG’s best-known titles include games based on licenses such as Battlestar Galactica, World of Warcraft, and The Lord of the Rings, proprietary titles such as Arkham Horror and Descent: Journeys in the Dark, as well as re-releases of classic titles such as Cosmic Encounter, Fury of Dracula, and DungeonQuest.
In 2008, FFG formed an exclusive partnership with industry-leading, UK-Based Games Workshop (“GW”), to represent its acclaimed IPs (Warhammer and Warhammer 40K) in the hobby games market, publishing new versions of classic titles such as Talisman and Horus Heresy as well as brand new games such as Warhammer: Invasion and Chaos In the Old World.
FFG’s business is a global one, with the majority of its revenues generated from international sales.