Gamer's Haven Podcast
25Jan/160

Updates from the Crazy House

Here's an update as to where we are ...

I have two episodes of Justice City in the bag that need editing, and two or three episodes of Confessions of a Movie Snob that will be posted ASAP.

I'm not sure the status of the other campaigns, especially the ones run by Andre. He's been very busy and has not got back with me on whether or not he will continue to post content on the Gamer's Haven Podcast.

As for the regular show, it's still on indefinite hiatus with some pretty serious real life concerns taking up the time of one of the hosts. I can't elaborate, but it's not me.

I'm also aware that none of our old feeds work in iTunes. Since Apple refuses to let me directly control our feeds and won't let me update them manually, we are not going to continue to wrestle with them. If you want to subscribe to the show, please do so with the links provided on the sidebar.

I'm also repairing the old posts as fast as I can, but it's going to be a slow process. They will be fixed, but it will take me a while to do it. Sorry for the delay.

1Mar/140

Mutant Chronicles RPG 3rd Edition on Kickstarter

Friends of the show, Modiphius Games, are currently working on a 3rd edition of the Mutant Chronicles RPG over on Kickstarter.

I never got a chance to play the Mutant Chronicles RPG in any of its incarnations - but I did read the trilogy of books way back in the day by various authors. It's a really cool series and the RPG has always been interesting to me and I'm excited about the prospect of getting a chance to try it out again.

Modiphius is doing a great job putting the new edition together. They're the team that did Achtung! Cthulhu, another great publication for World War II Cthulhu goodness. The Mutant Chronicles Kickstarter is a re-boot of the amazing 90's techno-fantasy roleplaying game under license from Paradox Entertainment

https://www.kickstarter.com/projects/modiphius/mutant-chronicles-3rd-ed-rpg

Modiphius have already funded the core book in gorgeous full colour hardcover, adding a Player's Guide softback and are well on their way to a long series of stretch goals. Modiphius has re-designed the rules with a new d20 / roll under eight attribute based cinematic system, playtested with over 400 groups. They plan a re-write of the setting guides and supplements to include brand new material alongside the existing storyline. Supporters can expect the usual high quality production values seen in Modiphius' Achtung! Cthulhu project.

Awesome new art will reveal never before seen parts of the Mutant Chronicles universe alongside the existing fantastic images by Paul Bonner, Peter Bergting and Paolo Parente. There will be huge campaigns, fantastic accessories and miniatures produced in conjunction with Prodos Games (who successfully re-launched the Warzone miniatures game) specifically for the roleplaying game. See below for more information on the world of Mutant Chronicles and new plans for the game.

Mutant Chronicles was one of the bigger names in gaming in the 1990's with the Doom Trooper collectible card game translated in to 16 languages, three boardgames, two video games, the massive Warzone miniatures game and the Mutant Chronicles 1st and 2nd Edition roleplaying games with more recently a Hollywood movie, Fantasy Flight Games pre-painted miniature game and last year the reboot of Warzone by Prodos Games. The Mutant Chronicles story took you on this full throttle dieselpunk sci-fi ride through a solar system beset by corporate intrigue and the invasion of a terrible dark alien force. With technology failing due to the insidious effects of the Dark Symmetry humankind must fight back against the Dark Legion hordes whilst dealing with in-fighting and conspiracy from within.

https://www.kickstarter.com/projects/modiphius/mutant-chronicles-3rd-ed-rpg

30May/130

Sasquatch Game Studio Readies First Tabletop RPG Release

SASQUATCH GAME STUDIO DELIVERS WORLD-CLASS GAME EXPERIENCES

First Product is the Primeval Thule RPG Setting

Auburn, Wash.—May 29—Here’s a Sasquatch you’ll have no trouble sighting. Game industry veterans Richard Baker, David Noonan and Stephen Schubert have united to found Sasquatch Game Studio, a design house and publisher devoted to creating “dream team” products for the hobby game market.

Their first project, the Pathfinder- and Dungeons & Dragons-compatible Primeval Thule campaign settinggrew from the trio’s shared love of pulp adventures—stories by Robert E. Howard (Conan), H.P. Lovecraft (Cthulhu), and Clark Ashton Smith.

“Modern fantasy draws from two great inspirations: epics such as Lord of the Rings, and the adventure stories of characters such as Conan, Tarzan, or John Carter,” said Baker. “We feel that there aren’t many game settings around that capture the action, savagery, and barbaric splendor of the sword-and-sandals tradition. That’s the experience we want to deliver with our Primeval Thule setting.”

The three Sasquatch principals collectively have 48 years of professional experience in the industry, mostly designing and developing D&D for TSR and Wizards of the Coast. Their first product—and the company itself—grew out of their ongoing Thursday night D&D game.

“The amount of creative energy around the weekly D&D game table is staggering. It’s time to put it to work,” Schubert said.

Sasquatch isn’t shy about using its industry connections to assemble top-tier artists, cartographers, designers, and writers to bring their games to life.

“That’s one of the most fun parts of starting a project at Sasquatch: assembling the ‘dream team,’” Noonan said. “Because of our background, we’re blessed with friends and colleagues who happen to be world class in various creative disciplines. We get to sit down with them over coffee and say, ‘Here’s what we’re thinking…’”

Sasquatch will be attending major game conventions this summer, including PaizoCon (July 5–7), Gen Con (Aug. 15–18), and PAX Prime (Aug. 30–Sept. 2).

Baker is a New York Times best-selling fantasy novelist and award-winning game designer with over 100 game sourcebooks, products, and novels to his credit. He was one of the core designers of the Dungeons & Dragons 3rd Edition game, and currently works as a writer/developer on the Pathfinder Online game.

Schubert worked on more than 50 3rd edition and 4th edition Dungeons & Dragons products as a designer/developer, and was a core developer on the D&D Miniatures Game team. He has since branched out into digital games.

Noonan counts more than 50 3rd edition, 4th edition, and Pathfinder products among his credits. He was also the lead writer for the TERA MMORPG and consults with video game companies on script and narrative design issues.

More information on Sasquatch’s inaugural product, the Primeval Thule campaign setting, will be available in days to come. Baker, Schubert, and Noonan are finalizing production details and setting a release schedule.

Sasquatch Game Studio LLC is devoted to delivering top-quality hobby game experiences. For more information or to schedule press availability, contact press@sasquatchgamestudio.com or visit sasquatchgamestudio.com.

FAQs about Sasquatch Game Studios

Q: Who are you guys?

A: In brief, we’re three experienced D&D designers keen to create hobby games on our own terms. We don’t need to capture a huge swath of the gamer market—just to deliver a great table experience for gamers who want something different.

Q: What are you making?

A: Our first product is Primeval Thule, a campaign setting for Pathfinder/D&D best described as “Conan vs. Cthulhu.” More broadly, we make high-end hobby game products for discerning, experienced gamers.

Q: Why now?

A: Two factors. First, it’s easier than ever before to get a great game product into gamers’ hands without diluting and delaying it every step of the way. Second, the gamer community has sophisticated tastes and the ability to express those tastes directly to creators. Making cool game stuff is no easy task, but it’s doable in ways that weren’t possible five, ten, or twenty years ago.

Q: Digital or print products?

A: It depends on the product. Our first product will be available in both print and digital formats (there’s a great old-school feeling when you open a print campaign setting for the first time). We’re not averse to digital-only or print-only products if it makes sense, though, and that’s something we’re gathering feedback from gamers about.

Q: Which version of D&D do you prefer?

A: We’ve written professionally for 2nd edition, 3rd edition, 4th edition, and Pathfinder, with work for D&D Next in the pipeline. Asking us which we favor is like asking us which child we love the most. Our first product will be for Pathfinder and 4th edition D&D, because that’s what most people are playing right now, but if the numbers support it and we can make the licensing work, we’d love to leave Sasquatch-size footprints on other “flavors” of D&D, too.

Q: What about other RPG systems?

A: Very much on our radar. David in particular is keen to adapt Thule for other systems such as FATE and Dungeon World. But right now we’re focused on our first product and making it as great as possible.

Q: What about other sorts of hobby games?

A: Also in our plans. Rich gets wild-eyed when we talk about our schemes for wargames, for example. But again, right now we’re focused on our great first product.

Q: What about Sasquatch-designed jetpacks and hovercars?

A: That’s just crazy talk. How’d you get in here?

24May/130

Amalgamated News Service, A Groundbreaking Development In Tabletop RPG Immersion

Terra/Sol Games is pleased to announce that this Friday May 24th, we will be launching a new site called Amalgamated News Service.

But what is Amalgamated News you ask? It's an "in-game" website that will bring you all the news of the Twilight Sector. It will be 24/7/365. The Twilight Sector never stops so Amalgamated News coverage of it won't either. You can count on a minimum of one new item being posted everyday. Everything posted on Amalgamated News will be actual in-game news and information. We will concentrate on providing you things that you can use in your games both background information and information that referees and players can build their games around. Stuff that will keep you and your players connected to the game between sessions. We'll have text, pictures and audio files with the news of the day and via links we'll have suggestions on how to use the in-game information that Amalgamated News provides in your games. We'll provide the information via links because Amalgamated News will be wholly "in-game". We want the site to make your Twilight Sector games vibrant and exciting and to make the GMs life a little easier. Because we really do believe our motto; "Because the Campaigns the Thing".

We are extremely excited about the prospects for this site and hope you'll visit the Amalgamated News Service often and follow us on twitter!
24May/130

Kaijudo – Clash of the Duel Masters

Available beginning today, Kaijudo - Clash of the Duel Masters is the largest Kaijudo set to date - with 120 new cards in booster packs and one exclusive card in each competitive deck - and the stakes are even bigger! All five civilizations are dueling for ultimate power, with Infernus and Tritonus taking the lead. This release will also include two 40-card competitive decks, Psychic Assault and Skycrusher’s Might, and each deck will be ready-to-play and fully customizable.

To find out where you can buy Kaijudo – Clash of the Duel Masters, and for information on other Kaijudo products and in-store play programs, visit us at www.Kaijudo.com. You can also get the latest news and updates on Facebook.com/Kaijudodojo, Twitter (@Wizards_Kaijudo) or Google+. Also, be sure to check out Season 2 of the Kaijudo television series beginning Friday, June 21, at 6:30pm ET on the Hub Network.

Check out what happens when Kaijudo developers drop in on a Kaijudo Master Challenge and unveil a never before seen card from a new deck in a great video on Kaijudo.com.

The next local store they stop by could be yours!

24May/130

DeNA Extends Agreement with Hasbro to Develop G.I. JOE: BATTLEGROUND and Dungeons & Dragons Arena of War

SAN FRANCISCO – May 23, 2013 – Following the successful initiative with Hasbro, Inc. (NASDAQ: HAS) on the release of TRANSFORMERS: LEGENDS, DeNA Co., Ltd. (Tokyo: 2432) announced today it is collaborating with Hasbro on two new free-to-play mobile games tied to the company’s popular intellectual properties G.I. JOE and the Wizards of the Coast LLC. brand Dungeons & Dragons.

In G.I. JOE: BATTLEGROUND players lead and assemble teams of iconic G.I. JOE heroes and COBRA villains to battle against each other. Arena of War puts players in the Forgotten Realms for a battle roleplaying game that combines questing, character leveling, and small team collaboration with the most engaging mobile game mechanics on the market, such as in-game events and massive multiplayer competitions. Both mobile games are being developed and published by DeNA and they will be available on the company’s Mobage mobile social games platform later this year for Android, iPhone and iPad devices.

“Dungeons & Dragons and G.I. JOE are legendary IPs that have permeated popular culture,” said Clive Downie, CEO for DeNA West.  “Both properties offer our development teams unique opportunities to create fun, interactive entertainment experiences that we believe will appeal to the franchises’ dedicated fan bases as well as casual mobile game players.”

“DeNA brings an unprecedented amount of experience integrating social elements with immersive mobile gameplay, which is a natural fit for the expansion of the G.I. JOE and Dungeons & Dragons brands on mobile devices,” said Mark Blecher, Senior Vice President of Digital Gaming at Hasbro.

To pre-register for G.I. JOE: BATTLEGROUND and receive a free exclusive in-game STORM SHADOW collectible character to join your team, please enter your email address on the game’s website: http://gijoebattleground.com

Arena of War is available for pre-registration now. To be alerted via email as soon as the game is available for free download, please visit:www.dndarenaofwar.com

About DeNA

DeNA Co., Ltd. is a global leader in mobile Internet services focused on social games and e-commerce. DeNA operates the Mobage platform, which offers freemium mobile social games developed by DeNA and third-party developers on multiple user networks localized for the West, Japan, Greater China and Korea. Founded in 1999, DeNA is headquartered in Tokyo with offices and development studios in 10 countries and regions. DeNA is listed on the Tokyo Stock Exchange (2432). For more information, visit: dena.com

About Mobage

The Mobage social games network and platform hosts over 80 first-party and third-party games that are available on the Apple App Store™ and Google Play™. Mobage features chart-topping apps including Rage of Bahamut, Blood Brothers® and Ninja Royale®, casual games such as Zombie Farm® and Tiny Tower, licensed intellectual properties such as Marvel: War of Heroes, and core games such as HellFire and Warriors of Odin. Mobage also hosts mobile social games in other languages via separate regional networks. Mobage offers developers access to a suite of features to enhance their development environment, including a payment API, production and marketing support and analytics tools. To learn more about Mobage, visit: http://mobage.com. For developers interested in publishing opportunities on Mobage, please visit: https://developer.mobage.com

About Hasbro, Inc.

Hasbro, Inc. (NASDAQ: HAS) is a branded play company dedicated to fulfilling the fundamental need for play for children and families through the creative expression of the Company’s world class brand portfolio, including TRANSFORMERS, MONOPOLY, PLAY-DOH, MY LITTLE PONY, MAGIC: THE GATHERING, NERF and LITTLEST PET SHOP.  From toys and games, to television programming, motion pictures, digital gaming and a comprehensive licensing program, Hasbro strives to delight its global customers with innovative play and entertainment experiences, in a variety of forms and formats, anytime and anywhere. The Company's Hasbro Studios develops and produces television programming for more than 170 markets around the world, and for the U.S. on Hub Network, part of a multi-platform joint venture between Hasbro and Discovery Communications (NASDAQ: DISCA, DISCB, DISCK). Through the company's deep commitment to corporate social responsibility, including philanthropy, Hasbro is helping to build a safe and sustainable world for future generations and to positively impact the lives of millions of children and families every year. It has been recognized for its efforts by being named one of the "World's Most Ethical Companies" and is ranked as one of Corporate Responsibility Magazine's "100 Best Corporate Citizens." Learn more at www.hasbro.com.

About Wizards of the Coast

Wizards of the Coast LLC, a subsidiary of Hasbro, Inc. (NASDAQ:HAS), is the leader in entertaining the lifestyle gamer. Wizards' players and fans are members of a global community bound together by their love of both digital gaming and in-person play. The company brings to market a range of gaming experiences under powerful brand names such as MAGIC: THE GATHERING, DUNGEONS & DRAGONS, and KAIJUDO. Wizards is also a publisher of fantasy series fiction with numerous New York Times best-sellers. For more information about our world renowned brands, visit the Wizards of the Coast Web site at www.wizards.com.

Mobage is a registered trademark of DeNA Co., Ltd. in the United States and/or other jurisdictions. Apple, and App Store are trademarks of Apple Inc.  Android and Google Play are trademarks of Google Inc. All other marks and names are trademarks of their respective companies.

30Apr/130

New Pathfinder Society Scenarios now available!

Mysteries that need solving await in the lands of Varisia, and Venture Captain Heidmarch bids you to solve them in this month'sPathfinder Society Scenarios!

Pathfinder Society agents are known to walk into danger with their eyes wide open—but in "The Night March of Kalkamedes," this semi-retired agent doesn't even know he's doing it! Called upon to assist by Venture-Captain Heidmarch, your group of Pathfinder Societyagents must discover what pulls Kalkamedes out of his rest to sleepwalk his way through the Fenwall Mountains of Varisia. Written by Michael Kortes ("The Haunting of Harrowstone," "Entombed with the Pharoahs"), this scenario is for 1st through 5th level agents that aren't afraid of using their wits to solve this adventure's mysteries.

"Words of the Ancients" will send Society agents to an ancient Thassilonian site on the Storval Plateau—the old realm of Haruka, once ruled by Krune, Runelord of Sloth. For more skilled adventurers, this scenario will have agents riddling out the devious traps of a Thassilonian runelord and his minions to decipher a key artifact. But the site known as Desgard's Thousand Columns is a potential minefield of arcane energies, and the unwary adventurer could meet a short end before even reaching their goal of the Thousandth Spire!

Check out everything for Season 4 of Pathfinder Society right here, and don't miss the latest Pathfinder Society news here, which has details on the major changes coming in Season 5 of the Pathfinder Society Organized Play program!

30Apr/130

CCP Games and Dark Horse Team Up for EVE Comic and Sourcebook Projects

REYKJAVIK, ICELAND – April 27, 2013 – CCP Games, the world’s leading independent developer of massively multiplayer games, today announced a partnership with Dark Horse to create a new comic series called EVE: TRUE STORIES  based on the massive universe of EVE Online® and DUST 514®. In addition, the two companies will collaborate on EVE: SOURCE, a hardcover book full of information and exclusive artwork that will be the definitive guide to the EVE Universe.

Available Winter 2013, EVE: SOURCE will be a comprehensive source book and visual guide to the expansive universe that players experience in EVE Online and DUST 514. Developed in close collaboration with CCP’s creative teams, the 184-page, full-color hardcover and digital edition will immerse readers in the history and lore of EVE through stunning artwork and never-before-released material detailing the setting, backstory, races and factions of the EVE Universe.

"It's going to take everything we've got to capture the amazing visuals and rich history of the EVE Universe in a single volume," said Dave Marshall, Editor, Dark Horse. "As we fill it with material from EVE Online’s stellar space combat to the ‘boots on the ground’ action of DUST 514’s planetary conflicts, EVE: SOURCE is shaping up to be one of the most stunning books we've ever published.”

Debuting Fall 2013 and available for free via Dark Horse Digital on the web (athttp://digital.darkhorse.com) and mobile apps, EVE: TRUE STORIES will feature a series of short stories inspired by actual player-driven events in the EVE Universe submitted to the “True Stories From the First Decade” website at http://truestories.eveonline.com/.  Following its run online, Dark Horse will publish the full array of EVE: TRUE STORIES, along with additional bonus material, as a hardcover graphic novel available in bookstores worldwide Winter 2013.

“As we move into the second decade of EVE, the universe we share with our players is more alive than ever with stories that deserve to be celebrated and honored,” said Yohei Ishii, Vice President, Business Development, North America at CCP. “We look forward to sharing the stories inspired by these unique experiences with the world.”

EVE Online (PC/Mac) is a captivating science-fiction game in which hundreds of thousands of players compete for riches, power, glory and adventure in a single universe. On June 4th, CCP will launch EVE Online: Odyssey, the 19th free expansion for EVE Online. The launch of Odyssey comes as CCP celebrates the game’s tenth consecutive year of player growth, having passed the 500,000 worldwide subscriber mark in March. More information about EVE Onlinecan be found at www.eveonline.com.

CCP recently announced that DUST 514 will launch on May 14th. DUST 514 brings intense infantry combat, large-scale warfare and deep character advancement to the PlayStation®3 in an exclusive, free-to-play, massively multiplayer shooter. Set in, and integrated with, the massive universe of EVE Online, players wage war in this next generation first-person shooter, where a single victory could prove the crushing blow to a galactic empire and thousands of online gamers. More information about DUST 514 can be found at www.dust514.com.

About Dark Horse
Founded in1986 by Mike Richardson, Dark Horse Comics has proven to be a solid example of how integrity and innovation can help broaden a unique storytelling medium and establish a small, homegrown company as an industry giant. The company is known for the progressive and creator-friendly atmosphere it provides for writers and artists. In addition to publishing comics from top talent such as Frank Miller, Mike Mignola, Neil Gaiman, Brian Wood, Gerard Way, Felicia Day, Guillermo Del Toro and comics legends such as Will Eisner, Neal Adams, and Jim Steranko, Dark Horse has developed its own successful properties such as The Mask,GhostTimecop, and SpyBoy. Its successful line of comics and products based on popular properties includes Star Wars, Mass EffectBuffy the Vampire SlayerAliensConanEVE: OnlineHaloSerenityGame of Thrones and Domo. Today Dark Horse Comics is the largest independent comic book publisher in the US and is recognized as one of the world’s leading publishers of both creator-owned content and licensed comics material.

About CCP
CCP is the world’s leading independent developer of massively multiplayer games, and has been praised for its artistry, game design and unique player-driven, infinitely scalable storytelling narratives. CCP is the creator of the critically acclaimed science-fiction game EVE Online (PC/Mac), which is celebrating its unprecedented tenth consecutive year of subscriber growth. EVE Online is a massively multiplayer science-fiction universe in which hundreds of thousands of players carve out empires through galactic fleet battles and the use of economic warfare. DUST 514 (PlayStation®3) is a groundbreaking, free-to-play massively multiplayer online first-person shooter that is set in the EVE Universe and linked to EVE Online.  World of Darkness is a modern gothic horror massively multiplayer online role-playing game, based on the classic tabletop roleplaying game Vampire: the Masquerade. Founded and headquartered in Reykjavik, Iceland in 1997, CCP is privately held with additional offices in Atlanta, Newcastle, San Francisco, and Shanghai. For more information, visit www.ccpgames.com.

30Apr/130

DUST 514 Set for Launch on 5.14.2013

REYKJAVIK, ICELAND –April 27, 2013 – CCP Games, the world’s leading independent developer of massively multiplayer games, has announced that DUST 514® will launch on May 14, 2013. The groundbreaking, free-to-play first-person-shooter launches on PlayStation®3, and players can join the war for galactic supremacy with the ease of a free download.

As with CCP’s first game, EVE Online®, launch is only the beginning of the voyage with DUST 514. Gamers can look forward to an ever-progressing game, built on the experience CCP has gathered over the past decade, as new features and upgrades are rolled out for years to come. The way to victory is now open to any intergalactic mercenary with the guns and grit to accept the challenge.
“Reaching this point has required many years, hundreds of CCP employees, and the engagement of millions of players who contributed fantastic feedback during the beta process,” said Hilmar Veigar Pétursson, CEO of CCP. “Now we start the real journey, which, decades from now, we will look back on with astonishment at all we accomplished. The EVE Universe will outlive us all.”
With the launch of DUST 514, the struggle for interstellar dominance in New Eden escalates as DUST mercenaries forge their path to glory. The power to topple empires will be in the hands of all who choose to seize it. The game’s massive battlegrounds, deadly weapons, and futuristic vehicles form the foundation of the deep first-person shooter action that awaits, while unrivaled customization options allow players to shape their strategic advantage, tactical edge, and combat style with cunning and skill.
DUST 514 is also fully integrated with New Eden, the notorious setting of EVE Online,amassive game universe that recently surpassed a half-million subscribers worldwide. As DUST players wage war in this first-person shooter at unprecedented scale, the outcome of each ground battle impacts the persistent universe, shifting the tide of war for legions of participants. Mercenaries can gain the advantage by coordinating with starship pilots in EVE Online, calling in devastating orbital strikes against opposing squads. The fortunes of DUST 514 players will rise and fall as they align themselves with like-minded warriors to make their mark across the EVEUniverse.
Highlights of what players will experience in DUST 514 include:
  • Massive Persistent Universe: Wage war on the surfaces of far-flung planets with countless environmental combinations.
  • Planetary Conquest: Marshal your forces in a continuous, ever-changing battle to conquer the worlds of New Eden and control their resources.
  • Large-scale Warfare: Vie for control of unique sci-fi battlefields with up to 32 players in simultaneous combat.
  • Endless Customization: Create custom mercenaries with lethal dropsuits, skills and weapons.
  • Vehicles On-demand: Acquire, outfit and deploy heavily armed and armored vehicles, on land and in the skies.
  • Social Sandbox: Build a formidable corporation with thousands of players as you seize the opportunities and bounties that come with galactic conflict.
  • Connected Experience: For the first time ever, join forces in a cross-platform gaming experience with the immortal starship pilots of EVE Online to conquer New Eden, one skirmish at a time.
On May 14, the uprising of DUST 514’s mercenaries begins and their impact will leave New Eden forever altered.
###
 
About DUST 514®
The first of its kind, DUST 514 (PlayStation®3) is a free-to-play, premium, massively multiplayer first-person shooter directly connected to the acclaimed science-fiction game EVE Online (PC/Mac). In DUST 514, players assume the role of deadly mercenaries who fight dynamic ground wars to control planets in the EVE Universe ofNew Eden. Players are armed with limitless customization options including weapons, vehicles, armor, and enhanced weapons, armor and vehicles. In DUST 514 every action has real consequences that ripple across a persistent universe of countless players worldwide. For more information, visit DUST514.com.
About CCP
CCP is the world's leading independent developer of massively multiplayer games, and has been praised for its artistry, game design and unique player-driven, infinitely scalable storytelling narratives. CCP is the creator of the critically acclaimed science-fiction game EVE Online (PC/Mac), which is celebrating its unprecedented tenth consecutive year of subscriber growth. EVE Online is a massively multiplayer science-fiction universe in which hundreds of thousands of players carve out empires through galactic fleet battles and the use of economic warfare. DUST 514 (PlayStation®3) is a groundbreaking, free-to-play massively multiplayer online first-person shooter that is set in the EVE Universe and linked to EVE OnlineWorld of Darkness is a modern gothic horror massively multiplayer online role-playing game, based on the classic tabletop roleplaying game Vampire: the Masquerade. Founded and headquartered in Reykjavik, Iceland in 1997, CCP is privately held with additional offices in Atlanta, Newcastle, San Francisco, and Shanghai. For more information, visitwww.ccpgames.com
30Apr/130

CCP Games Signs Deal to Develop EVE Univese Television Series with Baltasar Kormákur

REYKJAVIK, ICELAND – April 27, 2013 – CCP Games, the world’s leading independent developer of massively multiplayer games, announced today that they have entered into a creative partnership with filmmaker Baltasar Kormákur and his production company to bring the EVE Universe to television screens worldwide.

The new television series will take its inspiration from the millions of people who have left their mark on the EVE Universe via stories submitted to the website http://truestories.eveonline.com.  Kormákur's creative team, in collaboration with CCP, will create an original concept and storyline set in the EVE Universe, a future history of rival societies trapped beyond a wormhole in a dystopian sci-fi world.

Baltasar Kormákur has been making movies of all genres for more than a decade and his films consistently garner both critical and commercial success. He started 2012 by topping the US box office with Contraband, starring Mark Wahlberg. Contraband was based on his Icelandic film Reykjavik Rotterdam, which Kormákur starred in and produced. His latest Icelandic film, The Deep, was shortlisted for an academy award nomination in 2013 and won a record-breaking 11 Edda Awards, including Best Film and Best Director.

Currently Kormákur is in post-production of 2 Guns, starring Denzel Washington and Mark Wahlberg, which Universal Pictures will release August 2, 2013. He is also directing the pilot episode of the HBO thriller The Missionary, starring Benjamin Walker, produced by Mark Wahlberg, Stephen Levinson, and Charles Randolph. Randolph is also the creator of The Missionary.

“The EVE universe is full of astounding stories of epic battles, daring heists, and gripping political intrigue, all of which will make for an amazing television series,” said Baltasar Kormákur. “The opportunity to interact with the fans of the EVE Universe directly opens up all sorts of exciting possibilities.”

“The inhabitants of the notorious and beloved EVE Universe have ten years’ worth of dramatic stories to tell,” added Hilmar Veigar Pétursson, CEO of CCP.  “Our close collaboration with Baltasar and his creative team gives me confidence that we will capture EVE’s essence, inspiring millions of TV viewers with visions of humanity’s future.”

EVE Online (PC/Mac) is a captivating science-fiction game in which hundreds of thousands of players compete for riches, power, glory and adventure in a single universe. On June 4th, CCP will launch EVE Online: Odyssey, the 19th free expansion for EVE Online. The launch ofOdyssey comes as CCP celebrates the game’s tenth consecutive year of player growth, having passed the 500,000 worldwide subscriber mark in March. More information about EVE Onlinecan be found at www.eveonline.com.

CCP recently announced that DUST 514 will launch on May 14th. DUST 514 brings intense infantry combat, large-scale warfare and deep character advancement to the PlayStation®3 in an exclusive, free-to-play, massively multiplayer shooter. Set in, and integrated with, the massive universe of EVE Online, players wage war in this first-person shooter, where a single victory could prove the crushing blow to a galactic empire of thousands of online gamers. More information about DUST 514 can be found at www.dust514.com.
About Kormákur's Team
The creative team working with Kormákur has years of experience. His main partners on this project are producer Magnus V. Sigurdsson with writers Ólafur Egilsson and Sigurjón Kjartansson. Sigurdsson and Kjartansson have played a leading role in the Icelandic TV industry for many years, creating and producing over 400 hours of television. One of their drama series, Réttur (2009), has been picked up by Howard Gordon (24) and Alex Cary (Homeland) for US remake.

About CCP
CCP is the world’s leading independent developer of massively multiplayer games, and has been praised for its artistry, game design and unique player-driven, infinitely scalable storytelling narratives. CCP is the creator of the critically acclaimed science-fiction game EVE Online (PC/Mac), which is celebrating its unprecedented tenth consecutive year of subscriber growth. EVE Online is a massively multiplayer science-fiction universe in which hundreds of thousands of players carve out empires through galactic fleet battles and the use of economic warfare. DUST 514 (PlayStation®3) is a groundbreaking, free-to-play massively multiplayer online first-person shooter that is set in the EVE Universe and linked to EVE OnlineWorld of Darkness is a modern gothic horror massively multiplayer online role-playing game, based on the classic tabletop roleplaying game Vampire: the Masquerade. Founded and headquartered in Reykjavik, Iceland in 1997, CCP is privately held with additional offices in Atlanta, Newcastle, San Francisco, and Shanghai. For more information, visit www.ccpgames.com.