Gamer’s Haven Podcast

RedPhoneZone #58

It’s one year from the release of The Dark Knight Rises and all Aaron needs is a little bit and he’ll talk your ear off about Batman! so that’s what we are doing! We even brought in Vin Roberts, Friend of to discuss the Batman films as a genre! … Continue reading


Rippers: Merry Olde London Episode 16 – Trail of the Pumpkin King

The Rippers have found themselves battling against one of the powerful members of the Cabal, The Pumpkin King himself.  They need to find the resources and knowledge in order to defeat him, for good, before he is able to spread his power fully across the Atlantic.  Will the heroes be able to find assistance within the Rippers or will they have to turn to more... questionable means?

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Pathfinder: Brothers Episode 15 – The Basement

The brothers descend into the depths of Fort Summer to find a secret vault that holds many dangerous and powerful magic items.  While they have liberated the items from the gaze of Inquisitor Toth, they find that a few are even more insidious than originally thought.  The items begin to tear some of the brothers apart as William wishes to guard them against use while Afton is interested in their abilities.

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An Interview with Jim Butcher

Ethan had the chance to finally sit down with Jim Butcher, author of the Dresden Files and Codex Alera books series, and talk with him about gaming, world creation, and, of course, the latest addition to the Dresden universe, Ghost Story.

About Jim Butcher

Jim Butcher��(born in Independence, MissouriUnited States, on October 26, 1971) is a New York Times Best Selling author most known for his contemporaryfantasy book series The Dresden Files. He also wrote the Codex Alera series. Butcher grew up as the only son of his parents, and has two older sisters. He currently lives in Independence with his wife, Shannon K. Butcher (an author of romance novels), one son, and his guard dog, F. D. M. Butcher.

About the Dresden Files

The Dresden Files is a series of fantasy/mystery novels written by Jim Butcher. He provides a first person narrative of each story from the point of view of the main character, private investigator and wizard Harry Dresden, as he recounts investigations into supernatural disturbances in modern-day Chicago. Butcher's original proposed title for the first novel was "Semiautomagic", which sums up the series' balance of fantasy and hard-boiled detective fiction.

In 2007, a television series based on the novels aired for one season on the American Sci-Fi Channel.

About Ghost Story

Ghost Story is the 13th book in The Dresden FilesJim Butcher's continuing series about wizard detective Harry Blackstone Copperfield Dresden. Initially, the story was to have been titled Dead, but this title was rejected and Butcher went with Ghost Story.

Buy Ghost Story from the Gamer's Haven Amazon Store

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KantCon 2011 Actual Play – D&D 4th Edition: To Mend a Broken Heart

This event ran at KantCon 2011, on Saturday, July 9, during the Afternoon Slot (2pm-6pm).


Every one hundred years the leprechaun race gathers. They gather for one purpose and one purpose only. To GET IT ON.<br>

That is right. Every one hundred years all of the leprechaun clans come together for an orgy of fun, a party of love. This gathering is called the Shaeleighshag and takes place at a different location in the multiverse. The clans then descend on the chosen location in droves, all vying for the perfect room (and parking).

This year, Shaeleighshag is taking place at the Cherrypoppin Resort and Motel on old route 66. The rooms have been booked, the convention hall has been claimed, and all of the cheap wine and beer has already been flown in. Food of all types has been prepared, from chicken wings to sushi. The rapper LepraKaun in the Hood has been hired to perform. A week full of debauchery and sin has been planned.

Because of the amount of gold that will be brought by the leprechaun clans, security will be tight. The security firm SeCur Solutons Gold has been hired to protect clans and their wealth. They will be packing heavy heat and demanding everyone to wear proper identification at all times.<br>

Oh boy! It’s going to be a hot time at the old motel tonight… for a week.

Note: This adventure does contain mature topics. Or immature topics. No kids allowed.

Mastermind: Jeremy Putnam

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KantCon 2011 Actual Play – Call of Cthulhu: The Lock-In

This event ran at KantCon 2011, on Saturday, July 9, during the Evening Slot (7pm-11pm).

The Parker family is in distress; their son, Jack, has been missing for ten days. The Parker family is reaching out for help, and you have answered their call.

"The Lock-In" is an original modern day non-Delta Green Call of Cthulhu scenario by Jon Hook.

Mastermind: Jon Hook

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KantCon 2011 Actual Play – A Song of Ice & Fire: Wedding Knight

This event ran at KantCon 2011, on Saturday, July 9, during the Afternoon Slot (2pm-6pm).

An encounter set in the fantastical world of Westeros, as written by George R. R. Martin. As is often the case in the Seven Kingdoms, two minor noble houses, at odds with each other for years, are about to be united through an alliance of marriage. Ser Kevan Selwyn, a young knight is to wed Sylvie Hamond, the daughter of a rival house. To help keep things tranquil, an impartial third-party, House Helmcrest, is called upon to host the ceremony. As guests begin to arrive at Helmcrest Castle, will the new union succeed peacefully?

Mastermind: Angela Robertson

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Jeremy had the chance to sit down and run a brief game of OSRIC this last weekend ...


OSRIC, short for Old School Reference and Index Compilation, describes itself as "a compilation of rules for old school-style fantasy gaming...intended to reproduce underlying rules used in the late 1970s to early 1980s" . It is a role-playing game. Although OSRIC never refers to this directly for legal reasons, it is intended to reproduce the rules of the first edition of Advanced Dungeons and Dragons, much like otherDungeons & Dragons simulacrums.

The legal basis of the project is that rules may not be copyrighted, only the "artistic presentation" of those rules. OSRIC uses the Open Gaming License and the System Reference Document to create a new artistic presentation of the underlying rules set.

The purpose of OSRIC is to provide publishers with a tool to legally produce gaming materials compatible with the non-copyrightable aspects of the underlying rules set. Gaming materials described as OSRIC-compatible alert potential users those materials may be compatible with the fantasy rules sets of the late 1970s and early 1980s (i.e. Advanced Dungeons & Dragons).

The initial version of OSRIC was released in 2006. The latest version, OSRIC v. 2.2, was released in 2011. The OSRIC rules are free to download from the game's site in PDF form. In June 2009, hard copy versions of the rules became available from the Lulu Print-On-Demand service in 4 versions: hard bound in black and white, hard bound in color, paperback and paperback economy.

OSRIC is now available through Black Blade Publishing for $26 in a hardcover, black & white edition.

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Mecha: Ronin Fusion Superblade

Ethan, Erik, and Tracy managed to get together with Chris Perrin, writer of the Mecha RPG, and writer over at, and had a chance to play through a little Mecha with him.

About Mecha

Metal and Flesh

In battlefields on Earth, in space, and on realms known only to imagination, brave men and women answer the call of fate. They leave behind their simple lives and become pilots of giant armed robots, called mecha, opening a world filled with excitement and danger.

Live and Die

No matter their beginnings, mecha are tools of war! Pilots will soon learn that with the awesome power of their mecha, comes the awesome responsibility to fight the evil gods of the Living City, put down the Separatist Guard's shameful rebellions, topple unjust kings and his lackies, the Arbor Defense Force, find love with the Cheerleader Captain, and get to class before the Vice Principal finds out. Such is the life of a mecha pilot.

Together As One

No pilot faces these trials alone. A pilot will always have his mecha to be strong where he is weak and protect him in the face of unspeakable danger. Also, the pilot will always be there for his mecha, who needs to be led to glory on the battlefield.

Mecha... The RPG

This is mecha-style anime role playing at its finest. Grab some friends, some dice, and this book and get ready to relive the best robot anime you've ever seen and tell mecha anime-stories no one has dreamed of yet. This is Mecha.

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KantCon 2011 Actual Play – Feng Shui: League of Extraordinary Gentlemen 1977

This event ran at KantCon 2011, on Saturday, July 9, during the Afternoon Slot (2pm-6pm).

The League finds itself under siege from across time and space! With the limited resources available after a cataclysmic ripple in the Time Tunnel, Charlie has brought all the resources at the disposal of the League and IMF together and commandeered the Love Boat. Can a ragtag group of miscreants, cops, and jive-turkeys help the League and survive the perils of Fantasy Island?!

Mastermind: Ethan Parker

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