The heroes regroup after the church fire, and make some startling realizations. The true nature of their plight starts to be revealed as they and the rest of the townsfolk have to decide whether to stay ... or whether to fight.
We've decided to continue the discussion started in this episode into the next one, just FYI.
We talk about obscure systems that we remember fondly and step into the Wayback Machine ...
The Three Parter gets a little befuddled thanks to real life, but Ethan give us a story instead.
In the meat of the episode, we talk about a number of things:
- Noah's ongoing Jedi Quest
- Our Star Wars: No Sympathy Actual Play
- Dinosaur Island
- Munchkin Shakespeare
- The Terminator Board Game
- Savage Worlds: Zombie Squad
- Hood: Swashbuckling Adventures in Sherwood
- Green Ronin Games & Greater Than Games: Sentinels of Earth Prime
And onto the obscure games:
The heroes recover from the crash and make their way into the slimy underworld of the Hutt world. An opportunity presents itself to make some mischief, and the heroes need a ride anyway.
The heroes receive their orders as the evacuation of Yavin IV is underway and are put on a ship headed for the slimy planets of Hutt-controlled space. When an Imerial Star Destroyer interrupts their journey, the heroes must imrpovise in order to continue their mision.
Wherein we talk about news, Noah's Jedi Quest, and some video games. We also discuss influential RPGs from our past and what we'd love to play, but never been able to.
A lone man in black rides into Belmont, and turmoil follows with him. The heroes are thrust into the Weird West when the past comes knocking on their doors on the eve of the town's 25th anniversary celebration. When armed men begin to appear, the mystery deepens ...
While we weren't able to get everyone together to record a formal episode this holiday season, Jeremy and Ethan were able to record some individual segments for your easy-ear-listening pleasure.
Thanks for all your support these last ten years, and we will certainly endeavor to give you more content as time goes on!
Nestled in the middle of nowhere, Belmont, Nebraska has always been a quiet town. Located along a lonely, forgotten trail heading north into the Sioux Nations, the town boasts a population justs shy of three digits.
Arrogant gunfighters draw shootin’ irons at the slightest provocation. Jayhawkers, Bluebellies, and Rebs murder each other over tiny plots of Kansas soil. Soldiers massacre Indians. Indians butcher miners. Sisters kill brothers, and vice versa. Everyone knows a stranger is never to be trusted. And it isn’t rage that’s the cause of all this fighting—it’s sheer terror.
Featuring the Deadlands: The Last Sons Plot Point Campaign from Pinnacle Entertainment, this podcast features seven cowpokes trying to survive the Weird West in 1880.
The thrilling "Season Finale" for our hereos! Can they save Athens before total destruction? Can they retrieve the mechanism and confront their destiny?
This is the last session of this game for quite some time. We are taking a long break and a new game will begin in January 2012.